Routes
Reference | Title | Grade | Length | Pro | Quality | Operations |
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19 | 19Rollerskate Disco, V0 | V0 | 0m | |||
Start on the large flake. Climb the layback/crack feature. Beware of loose holds! |
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20 | 20Skateland Killa, V2 | V2 | 0m | |||
The high wall. Exit right up the groove (V2) or direct via a long lock to a sweet pocket (V2+). Usual rock warning applies, and the landing is quite poor. |
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21 | 21KB’s Groove, V1 | V1 | 0m | |||
Climb the mossy crack/groove. |
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22 | 22Reasonable, V0 | V0 | 0m | |||
A reasonable warm up. |
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23 | 23Unreasonable, V0 | V0 | 0m | |||
Short juggy wall from a sit start. |
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27 | 27Kashed Out, V6 | V6 | 0m | |||
Sit start at the southern end of the face. Pull up then traverse left (at around shoulder-height) all the way to the large flake on Rollerskate Disco. Drop down into the start of Kish Kash and then exit up that problem...or, if you want another V grade, Money Shot. |
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27 | 27The Girdle, V8 | V8 | 0m | |||
Link Kashed Out, Kash Machine in reverse and Trigonometry. For extra points, if you’ve got something in the tank lunge left, reverse Inertia and finish up Inertia Direct. Pumpy! |