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The Stronghold

Type
Part of

The Pinnacle in front of the Main Wall

Image
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Routes

Reference Title Grade Length Pro Quality Alert Operations
27 27Day of the Triffids, 16 16 8m 5
1.02

  • P1
  • 16
  • 8m
  • 5

Interesting, well protected - do it. Starting from off the top of the ferny rock at the front RH corner of the Stronghold (the ferns have been worn off now), rock over onto the sloping ledge and traverse left awkwardly, clipping two bolts before swinging out onto the solid slab above. Angle rightwards to a ring right on the apex of the block.


28 28Sloth, 16 16 12m 5
0

  • P1
  • 16
  • 12m
  • 5

Up onto ledge below 'Homecoming Queen' then traverse L along the ledge and out onto slab. Up the edge of the slab where it steepens to vertical then around left and up to ring. Retrobolted in 2023.


29 29Contaminant, 17 17 7m
0

  • P1
  • 17
  • 7m

Continue up R from nut placement on Sloth and past bolt.


30 30Homecoming Queen, 22 22 7m 3
0

  • P1
  • 22
  • 7m

A sustained, popular problem up the steep north face.


  • P2
  • 3


31 31Fools Gold, 14 14 6m
0

  • P1
  • 14
  • 6m

Follow arete after bridging across gap.


32 32Spinal Tap, 18 18 6m
0

  • P1
  • 18
  • 6m

Up the centre. Contrived, but nevertheless a bit scary.


33 33Bridge to Nowhere, 15 15 6m
0

  • P1
  • 15
  • 6m

Bridge up to ledges and bolt.


33.5 33.5Punks of the World, 25 25 8m 2
0

  • P1
  • 25
  • 8m
  • 2

Up the overhanging arēte. With only two bolts and bouldery moves, it's ideally suited to those strong young punks who regular the gym


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